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And there are no signs, that fullscreen is marked as deprecated or it's support is dropped:ģ) Third thing - official D3D12Fullscreen example from MS themselves:Ĥ) Indirect evidence - there are other DX12 games, that support true fullscreen mode. both DX11 and DX12 can use exactly the same DXGI devices and if DX11 supports fullscreen - DX12 should do it too. It's development is independent from D3D and based on OS releases, rather than D3D releases. It's provided by separate library - DXGI. So, I just feel, that I need to provide some proofs, that this information - is plain lies.ġ) Fist of all, official MS article, that states, that performance is better in fullscreen mode:Ģ) Second thing - fullscreen mode isn't provided by DX12 itself. What I want to say - is that all this players are laymen and don't know anything about programming. And even some blue posts add to this confusion. Many players say, that it's removed, cuz DX12 just doesn't support it and Blizzard just want to keep their code unified for both DX11 and DX12. But what I constantly see on this forums - is misinformation about true fullscreen mode removal. Its price at launch was 199 US Dollars.I'm from EU, so I can't post on US forums. The card measures 241 mm in length, and features a dual-slot cooling solution. GeForce GTX 960 is connected to the rest of the system using a PCI-Express 3.0 x16 interface. Display outputs include: 1x DVI, 1x HDMI 2.0, 3x DisplayPort 1.2. The GPU is operating at a frequency of 1127 MHz, which can be boosted up to 1178 MHz, memory is running at 1753 MHz (7 Gbps effective).īeing a dual-slot card, the NVIDIA GeForce GTX 960 draws power from 1x 6-pin power connector, with power draw rated at 120 W maximum. NVIDIA has paired 2,048 MB GDDR5 memory with the GeForce GTX 960, which are connected using a 128-bit memory interface. It features 1024 shading units, 64 texture mapping units, and 32 ROPs. The GM206 graphics processor is an average sized chip with a die area of 228 mm² and 2,940 million transistors. This ensures that all modern games will run on GeForce GTX 960. Built on the 28 nm process, and based on the GM206 graphics processor, in its GM206-300-A1 variant, the card supports DirectX 12. The GeForce GTX 960 was a performance-segment graphics card by NVIDIA, launched on January 22nd, 2015.
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